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June 28th - 2011
June 28th - 2011
This isn’t a new game, I’m well aware of this, but time has passed and there may be people out there wanting something to do, and who may not have heard of this game. I recently decided to pick up the game Darksiders again to give it a playthrough. Back when I first got this game I was obsessed with it, and I was playing it to a ridiculous degree. Looking at it now, it doesn’t hold up as well with me as it did before.
I’ll start with the themes of the game, as I think they’re quite relevant to appreciate the story. I’m going to be frank and say the themes are a bit all over the place. It bases its characters and most areas around biblical ideas. For instance, you’ve got the angel Uriel, the Demon Samael and the Horseman of the Apocalypse War as characters. Everything has a bit of a fantasy theme to it due to the fact that you’re mostly fighting Demons, and defending yourself from Angels. Yet, the game is based in modern times both during the apocalypse, and after. It just looks a bit odd initially seeing these colorful, inhuman looking creatures rampaging around these modernised areas, and while it’s cool it never the less seems to fail at blending in. How ever to the games credit you don’t spend much time in these areas, and instead soon trade up for darker inventive areas which suit the creature’s designs and the overall atmosphere of the game much better, such as a Desert formed from the ashes of the dead as well as a Dark Cathedral.
But, the oddest thing for me is that some of the creatures had guns. In fact you have a gun, all though the reason for you having a gun is a bit more forgivable, it isn’t so much with the creatures. And I don’t just mean pistols or rifles when I say guns; I mean guns the size of their freaking bodies that fire energy balls or exploding molten chunks of stone! At first this seemed like a cool idea, as the first enemies you encounter with these are the angels. I think this would have worked as the angels (obviously coming from heaven) do have a cleaner, futuristic look about them which works because heaven is said to be a much more thriving place than hell. But then you encounter Demons with the guns, and just the way these guns work and play, really seems out of place with their middle-aged looking armor. I think the idea of blending all of these concepts together would have been cool, but the uses just weren’t consistent enough for some things to seem necessary or even effective. So, it's a fantasy game based off of religious themes, with an unwelcome touch of sci-fi/modern themes, which thankfully don't feature much.
Now the story centers around the main character War, one of four horsemen of the apocalypse. He serves The Charred Council, a powerful force that want balance between Hell, Heaven and the Kingdom of man. On that note, if you know the stories in the bible pretty well, then yes you know that either the people who did their research into the religious writings going into this game were either retarded, or they just wanted to change things around. I, personally chose to ignore the names used and just went along with the characters and settings that were used in the story. It did make it a bit easier, but still it was odd. Not frustrating, but yes if you’re highly religious this game will most likely insult your intelligence on multiple occasions, and you should give it a miss. Seriously, these characters are completely irrelevant to the original scriptures and writings they come from. I mean, the character called Abbadon is an ANGEL in the game…and Abbadon is a Demon in reality.
Anyway, yes you are War and have been called to Earth as the Apocalypse has seemed to have occurred earlier than was originally predetermined by the Charred council. The event completely wipes out man-kind, and you have been blamed for it. The council sentences you to death-unless you can prove yourself otherwise, and so you must go forth through the destroyed world of man to discover who is responsible.
Poor War. I feel so sorry for my character, being forced to go through so much-having been blamed for something he didn’t do, having to charge through hordes of Demons, and even being forced to kill Angels to keep himself alive. Surely this will scar him for ever? Well, no actually War is a god awful leading role for a game. All the way through, his attitude and personality never changes from an aggravated asshole. Seriously, his facial expression never changed and those eyebrows are always furrowed. You think he’s going to end up tearing his own forehead off he’s pushing his eyebrows down so hard! I mean, this is the main character, someone we’re meant to relate to and care for so we can appreciate and identify his struggle really well, and he just doesn’t seem to care that he’s hit rock bottom. The only thing I really liked about this character was his dialogue. God, all of the dialogue in this game I swear is one-liners and I love it-and War’s the biggest source of them. And when I say one-liners, I don’t mean, man falls over cliff, mans enemy says “see ya’ next fall!”. No the liners are a bit more clever then that, and can be pretty bad ass at times. But it still doesn’t justify how War’s mother could have died and he’d still be frozen in that lifeless expression “>8
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